Quentin Guidée
Student at Polytechnique Montreal, Master in Software Engineering
Passionate about software programming for over 10 years, I am currently a master's student at Polytechnique Montreal in computer engineering, software option.
Professional experiences
Polytechnique Montreal
Since Jan. 2023
In charge of exercises sessions for the course LOG3210 (languages and compilers).
Energy, ArToKi, Developer
Sept. 2020 to Oct. 2021
Development of a Blender plugin to automate certain tasks of certification of energy performance of buildings.
Professional open-source projects
Vertex, Creator
Feb. 2023 to Today
Creation of Vertex, an open-source self-hosted manager. This is like a small AWS or Google Cloud platform, but created especially for individuals and small businesses. It allows to manage instances, network, updates, databases, analytics, and more.
Omega, Creator
Aug. 2019 to Today
Creation of Omega, a free open-source alternative OS for NumWorks graphing calculators based on Epsilon, the manufacturer's OS. A large community was then built around the project, becoming the number one alternative OS.
SEB, Developer
Nov. 2017 to June 2018
Creation of a website to limit bullying at my High School, thanks to a team of students in charge of communication.
NextCloud, Contributor
Feb. 2022 to June 2022
Contribution to the open-source project NextCloud, the first self-hosted alternative to Google Drive.
Personal projects
BExchange
Nov. 2013 to Dev. 2016
Created a free platform for fair school sharing. Has existed in 4 different versions, each using different technologies.
cloud.sh
July 2022 to Today
Creation of an open-source project (client + server) to create a reliable self-hosted cloud alternative.
Data Analysis
Oct. 2022 to Nov. 2022
Creation of a native prototype to quickly analyze data, inspired by the node-based editors offered by Unreal Engine or Blender.
Ultimate Extensions
Sept. 2020 to Oct. 2021
Creation of extensions for Visual Studio Code allowing to accelerate the edition of some languages (C++, ignore files...).
Quadcopter
Nov. 2020 to Aug. 2021
Drone built and coded from scratch: structure, wiring, Arduino controller, WiFi communications, remote control interface, stabilization program.
Catppuccin, Contributor
Sept. 2020 to Oct. 2021
Contribution to the Catppuccin project with four project: JetBrains Theme, JetBrains Icon Pack, XCode Theme, and UE5 Theme.
Operational research
Apr. 2022 to May 2022
Realization of a program (algorithm) with visualization allowing to quickly find an optimized path for a vehicle tour.
Image encoder/decoder
Jan. 2022 to Feb. 2022
Image encoding and decoding program (QOI and BMP).
PEP8 Actions
Dec. 2020 and Nov. 2021
Actions for GitHub to check the writing quality of a Python program.
CAS
Feb. 2020 to Sept. 2021
Creation of three CAS (Computer Algebra System). One in Swift, one in Kotlin, and one in C++.
Game Engine
Dec. 2022
Creation of a game engine prototype in C++ using OpenGL, then Vulkan.
Education
Polytechnique Montreal
Master's degree in computer engineering, software engineering optionUniversité libre de Bruxelles
Bachelor in engineering sciences, orientation civil engineerHigh school
General education, science and mathematicsMain skills
Git/GitHub and DevOps
Software development
Web development
Secondary skills
UI/UX
Mobile Development
Hardware Development
These progress bars are made proportionally to my general expertise.
Tools
Here, you can check if I know the tool you love.